We’ve been playing as many RPGs as we can, trying to learn from lots of different systems and gain as much GM experience as possible. Which give’s up a lot of ideas that don’t have a place in Strive. The one page format seems so freeing and allows you to be really experimental. So we’re going to start trying to regularly produce One Page RPGs.
We won’t be able to post a finished game every time, but will always post a game that has been tested at least once. We will continue to update them as they’re tested and refined. With a final nicer looking version the end goal for each RPG. If you want to be part of the process download one of the RPGs below, give it a read or even a play and let us know what you think. We’ll respond to all feedback and you’ll get added to the list of testers in the final version.
Dr Frankenstein has changed your status from Recently Deceased to Up and Just About. Eager to see what you’re capable of (and a severe Agoraphobia sufferer), Dr Frankenstein sends you into town to run some errands.
Unfortunately, the bad Doctor hasn’t realised that you’re remembering events from your previous life. If this interferes with your tasks it could spell disaster back at the lair. Especially if you don’t bring them more paper towels soon.
Oh no, it’s the 90’s and some bad guys have just taken a load of hostages. Luckily you got away and the bad guys have no idea you’re here.
Perfect for fans of Die Hard, Under Siege and The Rock. This is an over the top 90’s action film inspired RPG that is a tonne of fun.
Who Wants to be a Slumdog Millionaire
Who wants to be a Slumdog Millionaire is based on the Quiz Show and Film of the same names. It is a 2 player story telling experience where you will craft a character over 20 rounds and aim to tell a complete story.
One player will be the Host and one player will be the Contestant and the role playing is split into Studio and Flashback sections.
Each round will start with a Studio section where the Host will ask the Contestant questions. Once each question is asked the Contestant then begins a Flashback of their character finding out the answer to the question. The Contestant will outline NPCs in the intro to the Flashback and these are played by the Host, with the Host eventually giving the Contestant an answer via an NPC. Each Flashback should increase in complexity with the difficulty level of the questions.
The round number will determine which NPCs are used and by the end of the 20 questions the twp players will have built a complete life story of the Contestant and their family and friends up to the point of winning Who Wants to be a Millionaire.
The first draft rules for this game are finished, we need a sample of questions and are trying to get hold of a copy of a game we can re-purpose the question cards from. As soon as we have that we can publish the game.